Kingdoms Demo

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Kingdoms Demo

Post by Ink on 20th October 2011, 7:22 pm

This is a Demo. Obviously I cannot do the full scale RP so think of this as Beta. This specific portion will simply be the beginning portion of the RP. There are six different places from which you may begin. There is Soleste, Attila, Losylvania, Elo Village, Lankovia Village, and Jagged Path. I have to assign Starting Locations based on Sign-Ups. Obvious won't get nearly enough people for every starting point but only three of them are important anyway. The other three are mainly just fillers.

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Characters:

Guilds
Yuzu the Gunpowder Witch
Ryūko the Swordeater
Silk the Child of Arachne
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Re: Kingdoms Demo

Post by Ink on 20th October 2011, 7:24 pm

Do Not Fill Anything Out Until I Post The Final Go-Ahead

General

Code:
Name:
Age:
Character Picture:
Class:

[b]Combat[/b]

Job:
Weapon Type:
SpellBook: (Mages and Elves Only)
Weaknesses:

[b]Other[/b]

Background Information:



Spell Books

Spell Books are basically a place to store all of the spells you learn/make. The books hold your elements. Yeah we use elements here but we use more than the stereotypical Water, Fire, Earth, and Air thing. There's also Sound, Light, Dark, Metal, Forest, and Lightning (Which is off limits). Basically, for Spell Book, just pick one...that isn't Lighting.

Weakness

This one's really up to you. You have to have at least two. They can be personal fears, physical inabilities, personality traits, anything that can be used against your character. But please don't make it something stupid that will interfere with our ability to move the RP along such as a "fear of people". The GM's and myself do have the ability to tell you when a weakness of otherwise field of the application is a bit much.


Pictures
Yes, you must use a picture only because I do not like having to try and picture people in my head through description unless it's a description you give to a cop to identify a criminal. Seeing as no one is that descriptive. Use a picture, preferably one of an anime or manga character for humanoids, meaning humans, elves, Neko, and Dracs (more preferably one that isn't incredibly famous, though I will understand if it cannot be helped. Hint: Going to Google or deviantART and typing in "Anime *Insert Desired Word Here* is a good way to find pics). Note: You may look into the gallery on my site to see about a picture that may work effectively with the RP's main scheme.

Here Is A List Of Weapons Approved So Far

Dual Spinners
Dual Spinners are folding twin blades on a rotary plate. After being opened (When Opened, they look like they do in the picture), the user can make the blades spin at a fast pace by slinging their wrists several times. Many users have mastered use of this weapon to such a degree that they are capable of using it in elegant dance-like fighting styles rather than simple and violent revolving of the wrists.

Long Swords
The most standard and well known weapon in any universe, The long sword is simple yet lethal. Be weary. Long swords are better for seasoned swordsmen. They include medieval blades, Katana, etc.

Short Swords
Another form of blade, more practical and accessible. This is the ideal blade for a novice. However, make no mistake, in the hands of a seasoned sword fighter, even these can be brutally lethal.

Polearms
These tend to include spears, maces, etc. Anything that is a long pole with a sharp or otherwise dangerous mechanism at the end.

Shields
If you've seen Captain America in action, then you know how handy a shield can actually be. Throw then, strike opponents with them, hide blades on the underside to surprise your adversaries, shields are a useful weapon. (Note: If your character has a sword AND Shield, then the sword is the weapon and the shield may only be used for blocking)

Daggers
Daggers are weapons used for extremely close combat and tend to be used by masters of agility. They can also be thrown from a distance. They usually also include weapons such as Sai and Knives.

Bow and Arrows
A marksman's best friend, bows and arrows are most commonly seen used by elves. They are also commonly used by the elite guard of any royal defense force. Though very simple a weapon, the arrows may have a number of modifications such as being set on fire or having poison tips.

Staffs
Staffs aren't weapons exactly. They are a medium which allows Mages to further channel their abilities. (Mages with Staffs get to add 10% to any Dmg done with spells)

Buster Knuckle
If you've seen Aqua and Azure in action within Soul Wake, then you know just what a Buster Knuckle is. Buster Knuckles are iron gauntlets that reinforce punches.

Whips
What can one say? A Whip is an effective way to keep one's enemies in order.

Melee Magic Weapons
Kingdom of Treason is rather lenient when it comes to magic weapons. These are weapons made up of harnessed Mana in the form of any other weapon. In this particular RP, that is their basic function which is lucky because this means they can be elementalized. This is also true for Kingdom of Penance since it is a direct follow up. However, in later Kingdoms games, Melee Magic Weapons become Ego Magic weapons, Ego being their element (both a good and bad thing depending on your stats).

(Note: Any Weapon That COMES With An Element CANNOT Be Magically Elementalized with Magic)


Class and Class Societies

Humans
Humans are the most populous species on the planet. They are also the most privileged species. In the Western Region they live mostly in large kingdoms and have learned a great deal about magic from the elves. They've a grand alliance with the elves as well. Each Kingdom has a King and Queen which rule with the aid of Parliament. As such, the two branches check one another to provide balance. The King and Queen's eldest young take the throne usually upon their 21st birthday. Each Kingdom is firmly allied with one another as well, through the CWR (Council of the Western Region) to prevent war. This system is slightly different in the Southern and Northern Regions. In the South and North, there is a lack of Parliament and a Judiciary System. These regions run on absolutism. The Eastern Region is entirely different. It is composed of many cities with very few small establishments and is far more industrial. Though they know very well that the Goddesses exist, they don't follow the codes of honor and peace that the goddesses forged many years ago, at least not very closely. The region is divided into various territories and each territory "owns" the cities that are in its boundaries. Because these territories act independently from one another, they develop their own rules and alliances with one another as well as the Northern and Southern regions which are also divided into territories ruled by the primary kingdoms in them. It is the fighting between territories in the East that brought about the Regional War where the territories in the North and South came to the aid of their ally territories in the East.

Elves
The government systems of the elves are entirely different. Generally, the Elves have two and only two rulers. There is Gwendolyn, their High Mistress and Balder, their high Chancellor. Elves are the most advanced users of magic in all four regions. It was they who taught The Humans, in fact. Gwendolyn is their soul and Balder is their mind. Gwendolyn acts more as a queen and thus consults an Elf Council on important decisions. Her wisdom and better judgement as well as her more forgiving tendencies have made her popular among her people. She is only the second High Mistress as she is immortal. A High Mistress's position is only passed on if the acting High Mistress resigns or is killed. Gwendolyn took the position upon the previous High Mistress's death at the hands of the fabled Lightning Marauders. She is currently training successors. The High Mistress need not consult with the Elf Council, it was merely an idea which she had so that she might consider the opinions of her people and hear out the problems her people are currently having so that she may take the best courses of action. She only makes drafts to elf law once a year so the council is held once a month so that she is as up to date as she will become by that time. She is the one with the power to create laws. Balder is the judge and jury. He enforces the laws and hears out the cases of those who have been accused of defying them. He is also capable of reviewing the laws that Gwendolyn passes and suggesting modifications or better versions of them. The elves are not war-like as the humans are and only get involved in war if there is absolutely no other option. War may only be declared if Gwendolyn and Balder agree on it. Gwen and Balder have an extraordinary alliance with the humans and otherwise of the Western Region. In fact, they even regularly attend the CWR. However, they are barely involved with the Eastern, Northern, or Southern Humans. Many elf separatists live in the Eastern and Northern Regions. These elves want nothing to do with the primary elf rule, most believing the system is corrupt, or that Gwendolyn is not competent enough to bear the title that she does. (Note: If you are an elf but not any form of Mage, then you may have a pocket spell book but unlike the others, you only get up to 10 slots for magic period be they Character Specific Spells of General Spells)

Neko
The Neko are animal people and close friends of the elves though humans have varying opinions of them. Mix of animal and human, the Neko are highly resourceful. They live in small villages in whatever habitat may suit their animal half. For the most part, Neko are independent. However, they do tend to abide by the laws of wherever they live if not a Neko village. Every Neko Village has a chief and a council of elders though there is no supreme upper power. The Neko get their laws and guidelines from a document signed centuries ago by the first elders which was modeled after the Tomes of the Goddesses. Neko are noted to be the strongest worshipers of the goddesses. Neko are peaceful for the most part and will not get involved in war unless need be.

Demons
No there is no such thing here as a "Good Demon". The closest you will get is the non-evil but certainly mischievous little NPC Demon, Melony. Moving on, Demons are the souls of the damned, brought back into the land of the living. They are incapable of magic but possess demonic abilities. Demons apparently all do the bidding of one being who calls himself The Demon Lord.

Dwarfs
The Dwarfs are primarily located in the Eastern Region and mountainous areas of the West. They tend to isolate themselves, often living in vast caverns among one another but away from humans, elves, etc. Their homes tend to be governed by one chief of their town who enforces the Tomes of the Goddesses.

Orcs
Orcs are the bullies of the world. They have no system of government and very few laws. They are brutes who live in groups to intimidate anyone who draws near their territory. It is often thought that their lack of government is because of their lack of intelligence.

Trolls
Trolls may be large and brutish but unlike their cousins, the Orcs, trolls are rather intelligent, inventing large war machines and developing genius strategies. Trolls are very well only located in the East aside from the Fort B'jarr on the edge of the Western Region where the Trolls' king, Grond, is located. Grond is a brilliant military strategist and is brutally strong as well as relentless and intelligent. He commands his subjects with an iron fist. The Council of the Western Region only overlooks his presence because they fear he may attempt a war with them as well if they were to kick him out of the West.

Dracs
Where Neko are half animal, Dracs are half dragon. They tend to live alone and follow their own rules. As such, they are also looked upon as savages by most. They live wherever their wings may take them. Most find themselves in the Southern Region.

Botanima
Also known as the Plant-People, Botanima tend to live alone in forests but follow the Tomes of the Goddesses. Because they are part plant and part human, they feel that any attack on nature is a sin. They are notably close friends to the Neko. Many of them live in the Western Region. (This is the only thing you may use descriptions instead of pictures for, primarily because it is stupidly difficult to find a picture of a legitimate plant person be it anime or not. The closest you'll get is the modern look of the Batman villain, Poison Ivy)

Note: Orcs, Trolls, and Dracs Are Only Usable After A Certain Point In The Game. If You Wish To Use Any Of Them, It Is Advised That You Make More Than One Character


Jobs
If you choose none of the jobs below, then type "Other" into the field and specify. If your character is a demon, then type "None".

Freelance Mage - These are mages who travel the world. They take jobs fixing a town's problems for money. This is primarily a profession that is looked down upon due to the lifestyle of a freelance mage being less than completely admirable. However, it is often said that Freelance mages are among the best mages in the world. This is primarily a human profession.

Town Mage - Town Mages are the more regal aspect of mage professions. They are appointed by the royal family of the kingdom and are sought out for any issues in magic or issues that require magic to fix. They must stay in their kingdom until they quit, retire, etc. They are very knowledgeable in the planes of magic. This profession is common in elves and humans...mostly elves.

Knight - To be a Knight in any kingdom is an honor. It also means you've undying faith in your kingdom. Knights are being deployed all over the regions to battle in the wars. This profession is common among humans and rare in elves.

Priest - Priests run the Citadels in each Kingdom and are in charge of guarding the alters through which the goddesses may come down to the mortal world. Priests specialize in knowledge of the goddess of the kingdom they reside in. This profession is common among humans and elves.

Blacksmith - A profession most common in Dwarfs, a blacksmith is a creator. They create weapons, shields, etc with incredible craftsmanship.

Bounty Hunter - This profession is most common in humans and Neko. Bounty hunters are similar in essence to Freelance Mages. The difference is that they are also thrill seekers. They hunt individuals and bring them back dead or alive. Some have rules they follow, most don't. Most also charge quite a bit.

Thief - This profession is most common to humans, Neko, and Dracs. These individuals have to steal to survive. They may live in less fortunate parts of a kingdom or in the wilderness and steal from travelers.

(Insert)-in-Training - You are in training as it pertains to your profession.

Teacher - This Profession is most common in Humans, Elves, Dwarfs, and Neko. Instructors teach the young generation how the lessons that will allow them to succeed in life.

Adventurer - This is the most common profession for all because it isn't a profession. An Adventurer simply travels the world, occasionally doing odd-jobs and so on to pay their way through life.

Marksman - This professions is most common to elves. Marksmen can be anything from elite marksmen in the armies of kingdoms to entertainers out to impress for money.

Farmer - This profession is most common in Humans, Elves, and to a lesser extent, Orcs. These are the farmers of the world who provide livestock and so on. In other words, ingredients for fresh food.

Merchant - This profession is most common among humans and Neko. These people buy good or produce them themselves then sell them in towns. They often have interesting selections.

Doctor/Nurse - This profession is most common in Elves and Botanima. These are the healers of the world and the best ones at that. Many doctors travel around the world to towns and heal anyone who needs for a price.

Inventor - Inventors are the scientific ones. What can't be done with magic, they do with technology. Many of them sell their inventions. In the Eastern and Northern regions these are more common professions. They aren't looked down upon necessarily. However, they aren't glorified either because of the strong focuses on magic. In the highly industrial east, it is a profession commonly put up on a pedestal. This profession is most common in Humans, Elves, and Trolls.

If you wish to be part of any of the two main royal families (Soleste and Losylvania), you must first ask me.


Last edited by Abyssal on 21st October 2011, 6:27 am; edited 3 times in total

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Characters:

Guilds
Yuzu the Gunpowder Witch
Ryūko the Swordeater
Silk the Child of Arachne
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Re: Kingdoms Demo

Post by Ink on 21st October 2011, 5:57 am

All right, go ahead and register. Please keep in mind that this is only about two thirds of the full Application. The rest of it is based around the mechanics and I won't be using those for the Demo. Note: The Demo will only cover up to about a fourth of the way through Chapter 1...probably less actually because Chapter 1 is rather long.

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Characters:

Guilds
Yuzu the Gunpowder Witch
Ryūko the Swordeater
Silk the Child of Arachne
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Re: Kingdoms Demo

Post by Ink on 24th October 2011, 9:23 pm

I'd like to note that there are a few weapons I forgot to add. I can't fix it at this time. However I will as soon as I am able. In the mean time, feel free to register anyway and if you see a weapon added to the list that you would prefer, You may change it.

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Characters:

Guilds
Yuzu the Gunpowder Witch
Ryūko the Swordeater
Silk the Child of Arachne
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Re: Kingdoms Demo

Post by Ink on 2nd November 2011, 9:14 pm

Sign-Up stays open until November 30th just so we're clear.

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Characters:

Guilds
Yuzu the Gunpowder Witch
Ryūko the Swordeater
Silk the Child of Arachne
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Re: Kingdoms Demo

Post by Ink on 7th November 2011, 10:49 pm

It has come to my attention that I will not be able to make the 30th. So I will be moving that up. The sign-up is presently open and closes the Friday after this one just coming up. The would be the 18th. This demo exists so I have an idea of who will play the real game which is why I'm stressing it so much because if you don't participate on this, I can't be CERTAIN you will on the real deal.. That's all.

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Characters:

Guilds
Yuzu the Gunpowder Witch
Ryūko the Swordeater
Silk the Child of Arachne
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Re: Kingdoms Demo

Post by Ink on 18th November 2011, 8:38 pm

Name: Guinevere
Age: 190
Character Picture:


Class: Elf

Combat

Job: Farmer
Weapon Type: Polearm (Naginata)
SpellBook: None
Weaknesses: Guinevere "Vivi" is very erratic and prone to overreact. She runs on a bit of a short temper. She's incredibly claustrophobic.

Other

Background Information: Guinevere is a very determined farmer in the Elf Village of Elo, known for growing the best crops and bringing up the best livestock in the region. However, she's also got dreams of seeing the world. She figures the closest thing she'll get is a journey around the region with Thorn and company. She has been known for her cooking as well, often determining the most divine recipes (and very much getting into fantasy land when thinking about food). She somehow always manages to have the exact proportions of ingredients needed for most any recipe.

Note: This NPC is not normally Playable and is not one of the normally Battle-Abled NPC's in the Real RP. In the actual RP, she is a recurring character but merely more comic relief. This character is playable only in the demo for spectral

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Characters:

Guilds
Yuzu the Gunpowder Witch
Ryūko the Swordeater
Silk the Child of Arachne
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Re: Kingdoms Demo

Post by EphPhoenix on 18th November 2011, 9:47 pm

Name: Gosalyn

Age:50

Character Picture:

Class: Drac

Combat

Job: Adventurer and Inventor
Weapon Type: Light blade
SpellBook: None
Weaknesses: Highly overreactive fear of creepy crawly bugs, almost paralytic fear of thunderstorms

Other

Background Information: A wanderer and a loner, she travels the world, staying long enough to look at and work with other inventors to make a little money till she grows tired of the place and moves on. She also hunts animals and sells their fur, and on occasion works as a bounty hunter.

A very able fighter, she was highly trained by her grandfather, who also seemed to pass on his hermetic tendencies. As such, she's an able hunter and survivalist, as well as an inventor. She carries several knives on her person which she throws with deadly precision, as well as a family heirloom her grandfather granted her on her completion of his training. A seemingly small hilt with no blade, it is imbued with elemental light and forms a blade of condensed light that can cut through just about anything. She wears it at her hip, along with a few of her inventions that she keeps hidden on her belt and in her cloak, which despite its tattered appearance actually has a holding spell, allowing her to carry quite the arsenal and supplies with her.

(I hope this is acceptable, Silver)

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Avi and Sig set made by the awesome Skylar! Thank you so much!


I claim:
Spoiler:
Tamaki Kawazoe and Kirino Chiba from Bamboo Blade
Kana Minami from Minami-Ke!
Aika from Skies of Arcadia ^_^
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Re: Kingdoms Demo

Post by HikariKuragari on 18th November 2011, 10:29 pm

There, I hope it's all right.

Name: Laurel
Age: 15
Character Picture:
Class: Neko Wolf Type

Combat

Job: Adventurer / No job in particular
Weapon Type: Daggers
SpellBook: -
Weaknesses: Fear of being abandonned due to her past. Hate being into pitch black places and tend to panic if she's into one. Doesn't have much of self-confidence when it comes to socialize a lot, but she tries.

Other

Background Information: Laurel used to live into a small village of wolf nekos in the mountains. However after a serie of events, she was left to herself. Seeing how her parents lives were both taken away in the force of nature, she had trouble to believe there was some god or goddess protecting them at all. She was banished from her village at young age and so was force on going around the world. Laurel discovered many things and tried as much as possible to stay away from others conflict.

Wandering like a lone-wolf would, she search it to discover knowledge, adventures and most of all, friendship.


Last edited by Kitaka Kaminari on 19th November 2011, 12:33 pm; edited 1 time in total

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Set made by Leah7 Thank you !! ^-^
My claims;
Spoiler:
I claimed Conlaodh from Force User Roleplay,  Bartholomew Fatima from Xenogears, Link from LoZ, Erza from Fairy tail and Kallo from The guild RP. I co-claimed Leah7 & LadyTwi.
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Re: Kingdoms Demo

Post by Ink on 19th November 2011, 8:26 am

Knight's Application Approved.
Kitaka and Lylianna have reserved applications. That is fine so long as you convey the interest. I'm starting on Monday. Only reason I didn't keep it open until the end of today is because I'm not going to be here for long. Aside from the applications pending, registration is closed. To see what NPC's you'll be dealing with right now, I have posted them in the OC Section. Note that those are not the only NPC's in the game. Just the ones in the Demo.

http://gateway-2-rpg.4umer.net/t447-kingdoms-demo-npc-s

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Characters:

Guilds
Yuzu the Gunpowder Witch
Ryūko the Swordeater
Silk the Child of Arachne
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Re: Kingdoms Demo

Post by Guest on 19th November 2011, 3:50 pm

Quick question, is there something close to mercenary or is that just adventurer?
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Re: Kingdoms Demo

Post by Guest on 19th November 2011, 5:24 pm

Is it too late to enter?
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Re: Kingdoms Demo

Post by Ink on 19th November 2011, 5:42 pm

Yes it is too late. You should have reserved a slot. I'm sorry.

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Characters:

Guilds
Yuzu the Gunpowder Witch
Ryūko the Swordeater
Silk the Child of Arachne
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Re: Kingdoms Demo

Post by Skylar on 19th November 2011, 6:11 pm

All right, sorry this is a little late. Let me know if this works or if I need to change anything!

Name: Airion Tristadolan
Age: 409 years
Character Picture: Here is a pic.
Class: Elf

Combat
Job: Marksmen. Originally an elite marksman for the Elvish army but now he is a marksmen/adventurer that travels from town to town.
Weapon Type: Bow and Arrow
SpellBook: (Mages and Elves Only): Pocket Spell Book of Air Magic.
Weaknesses: Airion is very superstitious even having a lucky coin that he flips when he needs to make a decision. He is also claustrophobic and has the tendency to be very vague and unorganized.

Other
Background Information: Airion speaks little of his past, blaming himself for his mistakes. However, he was from a small Elvish village where he grew up with his childhood friend Elderyn. Airion became a skilled hunter and marksmen while Elderyn was stronger in the art of spells. Desiring to protect their home, they went to join the army. Airion was a proficient marksman and was quickly accepted. Airion rose through the hierarchy until he was a captain of one of the elite squads. Elderyn also became involved with mages. A conflict arose when a large clan of monsters was attacking a city and Airion was placed in charge of leading an assault to save the city. He recruited Elderyn to help since his plan involved magic in the assault. The assault started out promising, but the information that they had obtained was no longer correct. The assault team was not prepared and was taken by surprise. Airion refused to retreat allowing his pride to get the better of him. Elderyn dragged Airion out and ordered a regroup. However, Elderyn was shot down and killed. Airion continued on with a few remaining members of the assault team to return back to safety. After their return, Airion left the army and has been traveling from town to town.

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Re: Kingdoms Demo

Post by Ink on 19th November 2011, 6:38 pm

All characters accepted.

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Characters:

Guilds
Yuzu the Gunpowder Witch
Ryūko the Swordeater
Silk the Child of Arachne
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Re: Kingdoms Demo

Post by Ink on 25th November 2011, 10:51 pm

I'm going to reopen the sign-up because Knight left and I have to overhaul this now so if you want to use the same character, that's perfectly fine but otherwise sign up by this coming Sunday night because that's when I'm starting.

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Characters:

Guilds
Yuzu the Gunpowder Witch
Ryūko the Swordeater
Silk the Child of Arachne
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Ink
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