Original Character Contest

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Original Character Contest

Post by Zenyatta on Sun Jan 01, 2012 12:45 am

First topic message reminder :

Welcome! Today, I'll be beginning an OC Contest! What does this consist of, you may ask! It's simple!

Create an OC, give them a full background, full world where they come from, everything! The full works, of course, and put your all into them. Make sure you know all that you can about your character, develope them in any way you can. Then, I'll throw in some tests for each character, judging them not by whether or not they "win" (as there is no win/lose, because you can win without winning and so on), but by how they respond and the originality in which they are used/role-played interactively!

Interested? Feel free to post up your character created for this reason in the following layout:

Code:
[b]Name:[/b]

[b]Age:[/b]

[b]Gender:[/b]

[b]Alignment:[/b]  ((LG, NG, CG, LN, N, CN, LE, NE, CE--These are specified in the discussions thread.))

[b]Race/Species/Ethnicity/Culture:[/b]

[b]Weapons:[/b]

[b]Back Story/History/World Information:[/b]

[b]Additional Information (if any):[/b]

If you have any questions, feel free to ask them in the discussion thread! Thank you!


Last edited by Leah7 on Mon Jan 02, 2012 2:47 pm; edited 1 time in total

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Re: Original Character Contest

Post by Zenyatta on Thu Feb 16, 2012 2:42 pm

Pepper, will you be joining OCC? Or are you no longer interested?

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Re: Original Character Contest

Post by Kcired on Fri Feb 17, 2012 1:45 am

Name: Judas Rushfield (Stage Name: Judas Rush)



Age: 20

Gender: Male

Alignment: NG

Race/Species/Ethnicity/Culture: Human/ Caucasian/ American

Weapons: Electric guitar

Back Story/History/World Information:

Judas is the lead guitarist and singer for one of the most popular bands in the world, The "Shockers". Just about everyone knows who they are and their shows are almost instantly sold out. Judas is very kind, confident and smooth. Despite his celebrity status, he does not let his fame go to his head (most of the time) and always takes time for his fans. Judas learned about his power to control electricity when he was very young and instead of using his power to fight, he uses it as entertainment, putting on shows for thousands of people. The flashing bolts of lightning that appear from his guitar with every strum, makes it an incredible spectacle for fans.

Judas has a habit of not taking things to seriously. This could be a bad thing or a good thing depending on other people's view of him. He is carefree and likes to make the most out of his life. He is rarely ever angry because he believes problems can be solved without needing to use anger in the process. He is very kind and friendly, but can seem a little immature when not taking stuff as seriously as he should be.

Judas is not the only one in his band to have special powers. Each member of his band was gifted with a special power which helps them during their performances.

Grant Steele: The band's bassist, has power over rhythem
Zane Clarke: The band's pianist, has power over sound waves
Vance Walsh: The band's Drummer, has the power of speed

They started out as a band that would play inside the local pub every week, until they were picked up by an agent and given a record deal. They blew up in popularity almost instantly when they made their first CD and have never looked back since.

Additional Information (if any): Judas can use the power of electricity from something as simple as a cell phone to something as powerful as actual lightning. However, he will use his powers on his guitar more often than not. He mostly uses it for shows, but it can be used as a weapon.

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Re: Original Character Contest

Post by Zenyatta on Fri Feb 17, 2012 2:18 am

Approved, Kcired. Welcome to the OCC. >3



Last edited by Leah7 on Wed Apr 25, 2012 5:19 pm; edited 2 times in total

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Re: Original Character Contest

Post by Ink on Sat Feb 25, 2012 4:49 pm



Name: Aqua

Age: 18

Gender: Female

Alignment: NG

Race/Species/Ethnicity/Culture: Human of Japanese-American Descent, Awakened

Weapons: Aqua's Soul is capable of transforming into two iron gauntlets that further augment her awesome strength and are nigh-indestructible.

Back Story/History/World Information:

Always energetic and alert, Aqua is defined by an inhuman capacity for Justice, Moral Value, and Heroism. She's been dramatic since birth. She remembers next to nothing regarding her family. All that she's ever known is her name based on a picture she always has with her, it being of herself and her parents with Mom, Dad, and Aqua written on it. She'd always assumed they'd died. She was likely no older than two when that picture was taken.

Around the age of Seven, Aqua's awakened abilities first manifested. Almost immediately after this revelation, Aqua swore to herself that she would protect the people at any cost, always prepared to dive head first into a battle against evil. Ever watching, Aqua is noted for being a dramatic hero and an effective one.

In her rendition of Earth, there are individuals called "The Awakened". These are powerful people whose souls take an animated form and follow their human companions from outside of their bodies. When called upon, these Souls can transform into vastly powerful weapons. "The Awakened" also all have incredible abilities from breathing fire to sensing danger before it happens.

Aqua has a number of mottos and catch phrases. However, her most prominent to date is her monologue.

"Much like the mighty Phoenix, the ashes of glorious battle shall give rise to another. And from that incredible battle shall rise a figure of Justice. That figure is I. The Mighty Awakened Heroine, Aqua! Villains and Demons Beware. For I will not stop. You shall pay for your evil ways! Tatakai!"

Tatakai is a battle cry of sorts. She also is known to appear in large bursts of smoke.

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Characters:

Guilds
Yuzu the Gunpowder Witch
Ryūko the Swordeater
Silk the Child of Arachne
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Re: Original Character Contest

Post by Zenyatta on Fri Mar 02, 2012 6:56 pm

Approved!



Last edited by Leah7 on Wed Apr 25, 2012 5:19 pm; edited 2 times in total

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Re: Original Character Contest

Post by Red on Sun Mar 25, 2012 4:23 pm

THE FOLLOWING ARE NPCS THAT WILL BE CONTROLLED BY LEAH

Name: None known, called ‘Misfortune’

Age: Unknown

Gender: None

Alignment: Neutral Evil

Race/Species/Ethnicity/Culture: Doppelganger (Shapeshifting demon)

Weapons: None, though it is able to form weapons out of its matter, as a part of shape-shifting into another form.

Back Story/History/World Information:
• Little is known about its life or world prior to the story, but it’s not a construct created by Sufferia – it was brought in from another world to add to the ‘fun.’

Additional Information (if any):
• There are two forms of shapeshifting that it can accomplish – one is comparable more to a paint job than anything else, simply stealing appearances. The other is far more effective and dangerous – once it kills any of its victims, it has the ability to ‘absorb’ them and their consciousness. This stores not only it’s victim’s form, but also their personality, abilities, and knowledge within Misfortune, to be used whenever it assumes their form (for example, if Misfortune absorbed a master swordsman, he would have all his knowledge and skill when in his form). It’s uncertain whether the people he ‘absorbs’ are still alive and conscious while within it or not.
• It only shows it’s true form (pictured) when it’s about to ‘eat’ you. While in this form, it is still able to manipulate itself to try and trap it’s victims, but has no offensive capabilities otherwise. It has no known weaknesses in that form, either, but only because people rarely get the chance to try and kill it in that form.
• Killing a permanent ‘shape’ wipes that shape and it’s consciousness from its memory entirely.
• It cares for nothing but its continued existence – in fact, while in its true form, it has no real intelligence, and simply feels the need to continue to survive, like any other animal. It’s only when it takes on the forms of its victims that it shows any sign of intelligence.
Image



Name: Voz Votun Ra'Teriset

Age: 72 (To compare, a 72-year-old Qeteshi is like a 30-year-old human)

Gender: Male

Alignment: Lawful Neutral

Race/Species/Ethnicity/Culture: Qeteshi

Weapons: Rapier and dagger

Back Story/History/World Information:
• The planet he is from, Qetesh, is a small planet roughly the size of our Mars, and is one of the rare planets orbiting a binary star system. Technologically, the planet is pseudo-medieval, and operates on a feudal-style political system.
• Voz Votun himself is the ‘Lord’ of a sizable province called Ra’Teriset, named after his family. He was born into the position, and inherited it after his father’s death when he was 54 by defeating all of his half-siblings from his father’s many concubines in single combat.

Additional Information (if any):
• Voz Votun is his full first name, not Voz, and he detests being called anything other than by his full name or his title “Ramarta” (the equivalent of ‘Lord’ in English).
• The Qeteshi have an average lifespan of 150 years, though some have lived to 200.
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THANKS SO MUCH TO LEAH FOR THE SET!

Claims: Silver, EphPhoenix, Cave Johnson (Portal 2), Nephenee (Fire Emblem: Path of Radiance), Hazama (BlazBlue), Henry (Fire Emblem: Awakening), Elizabeth (Bioshock Infinite)
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Re: Original Character Contest

Post by Guest on Tue Apr 24, 2012 4:09 pm

Name: Dirge Zastur

Age: Unknown though according to him it is ‘30 and a bit’

Gender: Male

Alignment: Neutral, though will change alliances if a world it self is in danger or the threat of his ‘finder‘ target to be destroyed.

Race/Species/Ethnicity/Culture: White, Welsh-british, Human (?)

Weapons and Items: A normal hunting knife, a pair of wrist mounted blades that are spring activated, and a pair of heel flick knife shoes. He also owns a set of sealed test tubes filled to the brim with a strange concuction which sends it’s target back to the world it came from.

Back Story/History/World Information: Dirge grew up in a simple, safe, stable, neighbourhood, in a simple, safe, stable, family, with a simple, safe, stable, life, though despite his narcoleptic condition. He seemed rather content though somewhat annoyed with the fact work was essential to do and slacked of regularly, much to the frustration to his employers.
Continuing to infuriate his employers on a daily basis, he was suddenly whisked away by a random occurring vortex into a seemingly normal pub, though the bar man for some reason was a blank featureless man shaped figure.
He told Dirge he ended up at The Blunt Knife, a inter-dimensional world made solely of the very pub he was standing in, which was used as somewhat a cross-road to travel to other worlds, and that Dirge was transported here by simple universal warp, an event which happened in all the existing galaxies on a daily basis, transporting all sorts of people to places they shouldn’t be,, as well as pointing out why this pub existed, for a group known as ‘finders‘ to send people, animals, vegetation, and anything transported, back home.
Dirge was greatly unphased by this however, and merely asked if he could have job that allowed to take as much time as he wanted in doing it. The barman replied that he could become a finder, which it’s only dead line to finding someone was eventually, and that all finders had the option of permanently retiring to The Blunt Knife.
Dirge was delighted at the news and accepted the offer immediately, working as a finer for three years, becoming much more agile and learning his own bizarre knife fighting style, the five knife needle assualt from time in the field, as well as teachings from other finders. Since then, he has been working at his own relaxed pace, hoping to retire to The Blunt Knife soon.

Additional Information (if any): Apperance; Dirge is almost nine foot tall, with a slim body and a long constantly tired face with bags under his greyish eyes and thin small mouth under his equally small nose, all spaced out from each other.
He has spindly and ridiculously long arms and legs that reach up to three meters in length, with thin slender hands and feet, though an oddly thick neck. His hair is a mangled long greasy mess of a lime green colour, usually all of it drooping down to his neck in length, and occasionly covering the edges of his face or his face itself. He also has a fine long twirled moustache, the same colour as his hair, and sickly pale skin.
He is usually seen wearing a bright orange coat, much too baggy for him and easily reaches down to his ankles, and is fully zipped to the top. The coats neck area reaches up to Dirge’s chin, while its sleeves pass his own arms, which usually hang in front of Dirge lazily in his hunched stance, with large pockets. Underneath Dirge wears a pair of simple black laced business shoes which house his heel flick knives, a pair of baby blue pinstripe trousers with mud brown stripes, and a plain white dress shirt obscured by his coat.

Abillities; Dirge is incredibly agile despite his spindly limbs and ridiculous height, managing to be move swiftly and efficiently, but is by no means super-human. He is on the same level as professional gymnast. He also has the odd ability to travel to different worlds via creating a portal to the bizarre inter-dimensional pub, The Blunt Knife, which is connected to all worlds, though it is severely limited to once a week, as it causes dirge to having painful migraines.

Personality: Dirge is an incredibly lazy man, easily slacking off on the simplest of tasks and unconsciously dragging things on for longer, happily shuffling along when askled to run over to someplace to prevent a crisis. He is also narcoleptic, meaning he has the strange medical condition which he falls asleep randomly without any self-control, though with his usual sheepish manner he seems greatly exhausted constantly.
Despite his laziness he does have his own somewhat code of honour, which is to avoid physical conflict, do not harm those who cannot harm him and defend themselves, and never fight children under any circumstances.
He seems to focused entirely on the idea of one day retiring to The Blunt Knife, and acts quite relaxed about all most anything.


here's my own character, let me know if it's okay, or absoulte rubbish!

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Re: Original Character Contest

Post by Zenyatta on Wed Apr 25, 2012 5:08 pm

Welcome to the Contest, cym!


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Re: Original Character Contest

Post by Guest on Fri Apr 27, 2012 3:13 pm

thanks! :D
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Re: Original Character Contest

Post by Guest on Sat Jun 02, 2012 12:16 pm

Name: Sierra Villanueva

Age: 24

Gender: F

Alignment: LG ((LG, NG, CG, LN, N, CN, LE, NE, CE--These are specified in the discussions thread.))

Race/Species/Ethnicity/Culture: Human/Human/Caucasian/European

Weapons: HIIIGH NUMBER of weapons. In addition to a protective trenchcoat that is plated with strong lightweight metals for defense, there are holsters and scabbards for EACH weapon in her arsenal. Four rapiers and two claymores sit inside each scabbard of the six. A broadaxe slung on her back accentuates her close-range attack. Hand crossbows lying in holsters on the front of her coat round out her offensive capabilities, with different types of bolts for different situations. Defensively, she is not well-equipped, with only the well-lined coat, and she has no magic whatsoever.

Back Story/History/World Information: Sierra is definitely royalty, through and through. Born to a Spanish duke and French duchess (a travesty at the time), they wanted her to be pristine and perfect to prove that cross-country marriages could work. A spoiled little child, she was taught to be a lady instead of a warrior, though that's not what Sierra wanted at all. Instead of frocks and lace (though she DID like sewing), she chose bruises and battleaxes, and would steal away from her classes to learn how to be a page.

Her page and squire phases quickly passed, instead switching to weapons forging (as she found the tasks too trivial). Being a "commoner's job", Sierra's parents quickly disapproved and sent her to a ladies' school, intended to make her a little more feminine. Instead, it fueled her anger and she returned, only to complete her masterpiece. An ornate coat, designed to be light-weight AND sturdy, fashionable AND functional, took her quite a bit of time, even with her blueprints. Her parents begged her to be the lady they wanted her to be, but their pleas were futile. As a final resort, they "granted her wish", and sent her to a training session, designed to teach her that she wasn't cut out for being a warrior.

They thought wrong. Sierra became one of the elite in no time, though her by-the-book demeanor made her less than popular with her knight-mates. Unfortunately for her, they dismissed her after an altercation with a less-than-honourable knight. All the better for the knighthood, because she was a woman! Disgusted with the knighthood, she set out on her own to search for soldiers untainted by the knighthood's misogynist views.

Additional Information (if any):

PERSONALITY
She is by the book, a stickler for law, but energetic as well. In every way, she is honourable and just, unwilling to compromise her integrity. Sierra is NOT very amiable when first met, very brash and bossy as a person, though her nougatty center isn't very hard to get to if one is a good chef. If there was one weakness in her morals, it was for the largest of haunches, the supplest of suckling pigs, and the sweetest of cakes. Ever vigilant, her code demands that she protects the weak, but also demands that she only kill when necessary. Unfortunately, this is not always possible.

Her interior character does have... some quirks. She believes devoutly in religion and believes that it is God who drove her to fight for the right cause. A code of poverty is often in her way, as any money she does make often either goes to the Church or to the upkeep of her weaponry. As such, she has an inordinately high appreciation for the finer things in life, like baths and such.

ABILITIES
Sierra is powerfully strong, though she is NOT extensively powerful. Sierra has a very good knowledge of weapons and field-position, able to reposition herself in the best place possible to make an attack, however, she has little, if not, NO magical ability. Her defensive skills involve the ability to parry with her weapons expertly, but she will take very many scratches.

APPEARANCE
With sunkissed skin and long, hazel hair, she would be any trinket for a husband. Her eyes are a dim green, and her lips are inordinately large for the size of her face (which is not that large). On the topic of that face, it never lacks energy, and that's seen in her jittery movements. Her height is above-average, standing at 5' 10", though short compared to most knights, but what's interesting is her coat.

This signature coat is dark-blue in colour, not unlike an admiral's coat, with golden sequins and rather ornate linings. The back is emblazoned with her coat-of-arms, which depicts a gryphon and a dragon under the large battle axe. Crossbows line her hips, ready for usage when necessary, each tipped with poison, oil, even small incendiary devices.


Last edited by Artorius on Thu Aug 02, 2012 6:44 pm; edited 2 times in total
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Re: Original Character Contest

Post by Zenyatta on Sat Jun 02, 2012 12:35 pm

Welcome to the OCC, Artorius, your character is accepted. =)

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